#pragma once
#include "BaseProtocol.h"
#include "Player.h"

class CManagerClientPlayer : public CPlayer
{
public:
	CManagerClientPlayer(void);
	~CManagerClientPlayer(void);

	virtual Msg* CreateMsg(DWORD dwMsgId, int nLen);
	virtual BOOL OnMsg(Msg *pMsg);

public:
	BOOL OnAdminLogin(Msg *pMsg);
private:
	char m_szAdminPassword[Max_Password];
	BOOL m_bRetryCount;
};
